No need to go to any other website. Haha thanks. Currently I am not developing any games now. But in future I might. Name required. Mail will not be published required. What is an RPG? Click here to see the comments 42 or add a new comment. Click here to hide again the comments 42 feedbacks on Home Elder from Blossomsoft.
October 31st, at PM. November 1st, at PM. November 3rd, at PM. November 13th, at PM. December 6th, at PM. December 8th, at PM. Elder from Blossomsoft. December 11th, at AM. December 12th, at AM. December 16th, at AM. December 17th, at AM. December 17th, at PM. February 4th, at PM. February 5th, at AM. February 17th, at AM. Amanda Fitch. February 28th, at AM. March 20th, at AM. March 26th, at PM. April 23rd, at AM. April 28th, at PM. May 1st, at PM. Danniel D-Squall.
May 9th, at AM. May 9th, at PM. By doing so, the fourth laser will shoot at the hourglass and right it again so that it functions properly! After getting the Gems around the laser, jump to the next platform.
Grab some more Gems and kill the enemies here. Approach the bear at the end of the platform, who will give you his thanks for fixing the hourglass to vital to the Cloud 9 region. For your hard work, he gives you the Dragonfly named Rick. The portal that leads back to the Dragon Realms is right behind the bear here. Ignore it for now and work your way to the pathway leading into the building behind it. Run down this pathway, collecting the odd Gem as you go.
When you come out on the other end, observe the platform that leads back and forth between where you are and the platform on the other side. Get to this platform, collect the Gems, and then jump back on the moving platform. Face the building you just came out of. Next to the door is a ladder. Get up that ladder and into a room full of gears.
Within this room is a red Dragonfly named Goose , whom you should catch with your Bubble Breath. Now, if you jump from gear to gear so that you're on the righthand side wall, you'll notice a ladder leading up. Take this ladder, and follow the passageway around to some more gears. Follow the gears outward and look right, where a secret passageway is smashed into the wall. Jump into this passageway and enter the Challenge Portal there.
This is the Puffy Palace Challenge, and for winning it, you'll be rewarded with Tweedle the Dragonfly. For more information on this challenge, see the challenge section of the guide.
Coming back out of the challenge, stay on the top most area of the room. You'll notice two pathways attached to the outside of the building up here. Jump out and over so that you land on one of them.
Take the left one around the building, where you'll find Margaret the Dragonfly hiding from all the action. Capture her with your Bubble Breath. That should be all ten Dragonflies in the area, congratulations!
However, there are still some Gems to find. Stay on the platforms outside of the secret room and face the four pillars across the way. Jump and glide towards them, and land on the one closest to you on the left. Then fly to the one in front of you, and to the one in front of that, so you're on the one on the right, farthest from where we just were.
Face the two orange roofs across the way and fly and glide towards them. In between them are two small pathways with the rest of the stage's Gems. If it doesn't, you're missing Gems, go find 'em! Continue Walkthrough Last Edited: 27 Mar pm. Was this guide helpful? YES NO. In This Wiki Guide. Spyro: Enter The Dragonfly. He's the most popular dragon in video game history, and he's got another challenge on his hands Release Date.
Table of Contents. The Beginning. Dragonfly Dojo. Dragon Realms. Crop Circle Country. Luau Island. Monkey Monastery.
Honey Marsh. Thieves Den. Jurassic Jungle. With TSM having made the move, in late , to bring in Bjergsen, one of hottest rising stars of European scene, as their new Mid laner, fans expected the team to potentially win the LCS Spring split. But that really only worked because Meteos was able to do so. If we give TheOddOne all the farm, he doesn't always carry, because his decision making wasn't always the best, but Meteos does it really well and that's what I like about him.
But, as you can see, Cloud 9 isn't exactly in the finals, so it obviously didn't work out too well. You need your lanes to not lose that hard, they can lose a little bit but they can't get completely pooped on. That's just what happened with Cloud 9 their lanes got completely demolished, their botlane did so poorly in that tournament Meteos couldn't carry, essentially.
The narrative surrounding Cloud 9 had always billed them as a team capable of surviving laning phase going even or not far enough behind for it to matter, so that their superior strategical understanding could take over and win them the game. Certainly, there had been numerous occasions during the Summer split when they had been behind in farm, killed in lane and so on, yet on nearly every such occasion the team had been able to grind their way back into the game by virtue of superior objective control, taking down towers and securing dragons, or outright turning the game in mid to late game team-fights.
Finally, CLG, who had been the other team to hand C9 a loss during the previous split, had undergone a couple of changes, the most notable being the acquisition of dexter, former Jungler of the Lemondogs team which has finished first in the regular portion of the EU LCS Summer split and second in the playoffs.
The first week of the Spring split would be a superweek, with four games to be played. Immediately fans would get a sense of what kind of threat the new Bjergsen-powered TSM would pose to C9.
The game saw Cloud 9 start off in typical fashion, getting ahead in towers, but for a spell of around six minutes, from 13 minutes through to 19 minutes, TSM took charge and had a solid lead in kills, even if they were still down a tower.
At 23 minutes C9 caught two TSM players mid for free kills and then six minutes later reasserted the classic Cloud 9 team-fighting they had been known for the previous split, winning a fight cleanly for four kills and the baron. From there on, C9 simply ground down their opponents as they were so famous for doing, taking the tower and inhib, backing off for dragons and barons and continuing, without ever getting caught, until they had secured a clean and controlled win.
Bjergsen had had his moments, such as killing Hai 1v1 in the mid lane, but Hai's Teemo and C9's standard style had been too much for the new era of TSM. Cloud 9 still sat firmly atop the NA throne, for now. The XDG Cloud 9 met in their second game was a little different from the one they had faced previously, as their opponents had chosen to make a role swap, swapping the positions of Jungler Xmithie and AD Carry Zuna.
The was close at two points, as C9 took a small early lead that was levelled up, took another small lead that was again levelled and then, from 25 minutes on ran the show entirely.
Everything went to C9 and they finished the game 11 minutes later. XDG had been able to get kills, but they had not been able to win any of the team-fights over that time period. Just like that, C9 was up in games and it was beginning to look like a familiar story in the LCS Spring split. We kind of became predictable, I feel, at the end of the last season, by doing the same things over and over.
So we've been trying out different strategies and always trying to find out what the best thing we can do is. The new look CLG was unfortunately not fielding the new look they had hoped for. Hotshot would play Mid lane, the role he had been practicing in solo queue for months, while Mid laner Link moved into the Jungle. Despite such problems, instantly highlighted by Hai solo killing Hotshot in mid a couple of times, CLG were able to show good fighting capabilities in the laning phase, particularly their botlane.
The game was close around the 18 minute mark, with CLG even leading by a tower. After a fight at 23 minutes gave CLG two kills and two towers, the first upset of the season seemed to be on its way.
Instead, C9 used a mixture of split-pushing and punishing CLG's indecision around the baron to find a fight which they could win in kills and take the baron. From there C9 closed out the game to go a perfect three for three in their first Spring split matches. The fourth and final game of superweek was against Dignitas. Cloud 9 had no reason to expect anything impressive out of Dig, as that team had been steam-rolled by the new Alliance team in the Battle of the Atlantic exhibition series.
In fact, Dignitas would be the first team of the Spring split to defeat Cloud 9 and not by a close margin. Dignitas repeatedly got kill after kill, with Hai being targeted numerous times, and rushed out to a big lead. C9 hung in there in terms of gold, taking dragons and towers to keep that side of the game close, but could do absolutely nothing about Dignitas' fighting. Dig won every fight of note and finished the game after 37 minutes to hand C9 their first loss.
Superweek had ended and C9 were tied with TSM for top of the league. The only game of week two was against Curse and Cloud 9 won with relative ease.
Despite Curse getting off some ganks to stay in it in kills early, C9 toyed when them in terms of objective control and got all the dragons and the baron that they needed, with Curse being forced to eventually try a four man fnatic brush camp that didn't work. C9 rolled to a win and their record went to , even though they would drop to second in the standings, since TSM played more games that week.
Week three began with a game against Coast that looked to be a second upset on its way for the C9 boys. Coast were all over them for the first 15 minutes in towers and kills, but then C9 began to scrappily win out narrowly in the team-fights. The game finally turned on a 23 minute fight near dragon that went a clean to C9 and gifted them the baron too. From there on they were in the driving seat and never let up. The team's LCS record had reached , right where they'd been last split after seven games.
So much for those who had said Cloud 9 would not dominate like they had before. What had been Velocity last split, this split would be Evil Geniuses, with three of the players from the European team under that name coming over to NA to play. The new team stood no chance against Cloud 9, getting completely outgunned in the fights, only able to keep it close in terms of towers and nothing else. C9 had hit and had one last game for the week, facing TSM in a rematch of the opening game of the split.
TSM had never beaten Cloud 9 in eight meetings between the two, but the Bjergsen line-up would take a second crack at it. Like dragon, vision control, they just kept fighting us". The game was a thriller, as it was close over the first 24 minutes, but without C9 able to get overall objective control.
At the point where C9 usually took over the team-fights, it was TSM winning the battles and taking the towers and baron. TSM out-C9'd C9, closing the game in 36 minutes after whittling away Cloud 9 and forcing them into bad fights.
TSM had recorded their first every victory over Cloud 9 and remained top of the standings. Perhaps this split would see the rise of a true contender to C9's throne.
C9 ended the week at , a loss worse than their mark after the first nine games of the Spring split. XDG was toiling at the bottom of the league as week four began, far from their form the previous split, and Cloud 9 smashing them in a dominating kill performance to start things off only highlighted how far the former Vulcun team was from the side which had seemed so dangerous to Meteos and company nine months earlier.
The second game of the week was a very convincing stomp of Coast, the other team in the bottom two. C9 moved up to and held in second, with TSM at Meteos won the MVP award for the week, his games over the last two weeks had seen him aggressively ganking top lane successfully to get Balls ahead and it had been working for Cloud 9. No longer was Meteos just farming up as people expected him to the previous split, now he was much more proactive with his ganks and pressuring lanes.
The CLG Cloud 9 faced to open week five was the one which had been promised prior to the split, with dexter in the Jungle and Link back in the Mid lane. How different this CLG was would be evident in the game, as CLG handed C9 one of the heaviest defeats in their history, finishing with a score of for CLG and total domination of seemingly every lane and fight. Cloud 9 had now suffered three losses, their total for the previous season, after only 11 games of the split.
Cloud 9 took out any frustrations the CLG game had caused, by destroying Dignitas in a killfest that helped erase the damage done by Dignitas' opening win on them in the first week of the split.
At , C9 held in second place in the standings. The 13th game of the split was against Curse and again C9 found themselves facing a line-up different from earlier in the split, as Curse had decided to put in former Jungler and coach Saintvicious as their new Support player.
The game proved unusual as it took 18 minutes for first blood to be given, as Curse took it. C9 had stayed ahead in towers though and they would dominate the game through and through, giving no way back for Curse. EG were tied for second from bottom and in the next game C9 would remind them of why, completely crushing them flat and rolling over them with ease.
Again EG proved incapable of team-fighting with C9 and C9 went for the week. The total record was now for C9, still keeping them in second overall.
TSM led the way with , just one game ahead. I think every game against both those teams should be really really good matches. Another game and another new line-up for C9 to get a look at. With BloodWater one of XDG's strongest players and their team having done so poorly over the split, there was no reason to expect anything of note from them. In the game itself, they would pull out one of their best performances of the split, though.
A fairly even game in terms of kills reached the mid game with XDG up in towers. C9 started to build a kills lead and took the gold lead. At 24 minutes, C9 took the baron after a strong team-fight, but that would actually be the last moment they were in position to win, with XDG overpowering all the fights after that, acing them around 39 minutes.
One very uncharacteristic mistake within that five death sequence came as two of C9 could have based, but Hai, on red health, decided to dive over the wall on LeBlanc and was instantly killed, also revealing the location of his team-mate.
XDG won the game, the final kill score of for the underdogs showing that for perhaps the first time in their history, C9 had truly thrown a game they had led late. The other game of the week was against TSM, the leaders of the league. A crucial difference from past games, though, was that Bjergsen had had to return to Europe to sort out his papers and TSM owner and previous Mid laner Reginald had stepped into his shoes.
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